Rather, players have the ability to construct their own unique lands of adventure, called modules, which can be shared with others to play. A player character can be a deadly and dangerous rogue moving through the shadows using stealth and secrecy, a scholarly wizard wielding powerful magic, a hulking barbarian whose lust for battle is matched only by his terrible rage, an armor-clad paladin protecting the innocent and vanquishing his foes, a crusading cleric healing the sick and defending the helpless, or nearly any other character concept imaginable.Ī key feature of this revolutionary game-one that has helped it to endure-is that the adventure does not end with the official campaigns. Players are able to choose what skills and abilities they will develop as they voyage though complex and dangerous gameworlds. They also had a goal of providing official campaigns drawing players into epic and unforgettable tales of faith, war, and betrayal set in the Forgotten Realms. With this game, BioWare strove to raise the bar on their reputation for commitment to rich and evocative storytelling and an eye for detail. Neverwinter Nights ( NWN) is a fantasy roleplaying computer game developed by BioWare and published by Atari, based on the third edition rules of Dungeons & Dragons (D&D).
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